Secondary weapon
The Reserve Shooter is a community-created secondary weapon for the Soldier and Pyro. It is a compact pump-action shotgun with wooden furniture, an olive-shaded metal frame, and a white U.S. army insignia on the right side of the receiver.
Cosmetic
The Virtual Viewfinder is a community-created cosmetic item for all classes. It is a team-colored virtual reality headset that is strapped to the class’ head, which has a Team Fortress 2 game cartridge inserted into the back. The headset has several glowing parts: the yellow visor, ear covers, and the screen on its inside. When [...]
Cosmetic
The Antlers are a cosmetic item for all classes. It is a brown headband with a pair of reindeer antlers. This item has two styles, named “Hat” and “No Hat”. The “Hat” style retains the default headgear, while “No Hat” style hides the default headgear. The styles share the same appearance for classes that do [...]
Primary weapon
The Flamethrower is the default primary weapon for the Pyro. It is a long metal pole, connected by a hose to a propane tank. The tank is attached to the pole via fastening bands. A continually lit pilot light can be seen at the nozzle. The trigger is made out of a team-colored gas pump [...]
The Paint Can is a tool that allows players to change the coloring of most cosmetic items. Paint Cans are available in 29 different colors, and can either be purchased from the Mann Co. Store, found via the item drop system, obtained by opening certain Mann Co. Supply Crates, using a Mann Co. Painting Set, [...]
Primary weapon
The Rainblower is a primary weapon for the Pyro. It appears as a series of four yellow horns and one silver horn with long, spiraling piping and a container of sparkly team-colored fluid. It sprays out a stream of colorful bubbles and rainbows.
Melee weapon
The Bat Outta Hell is a community-created melee weapon for all classes, except for the Engineer and Spy. It is a skull with a jiggleboned lower jaw attached to a spine segment.
Melee weapon
The Hot Hand is a melee weapon for the Pyro. It is a grey, heavy, fire-resistant glove with reflective yellow and silver bands on the wrist and soot-darkened fingertips. It appears similar to the gloves worn by real-life firemen.
Primary weapon
The Shotgun is the default secondary weapon for the Soldier, Pyro, and Heavy, and the default primary weapon for the Engineer. It is a pump-action, sawed-off shotgun. The Shotgun deals high damage at close range. However, its damage falloff at range and low accuracy makes it weak in long-ranged firefights.
Melee weapon
The Homewrecker is a community-created melee weapon for the Pyro. It is a large, two-handed sledgehammer. The Homewrecker deals double its listed damage to any enemy buildings. It is capable of destroying a Mini-Sentry in one hit, and any other unattended building in two. The Homewrecker is also able to destroy an enemy Sapper with [...]
Secondary weapon
The Flare Gun is an unlockable secondary weapon for the Pyro. It is a single-shot, team-colored flare gun with a flared barrel.
Primary weapon
The Panic Attack is a community-created primary weapon for the Engineer, and a secondary weapon for the Soldier, Pyro, and Heavy. It is a pump-action shotgun with a drum magazine attached to the front and an external firing hammer.