Cosmetic
The Federal Casemaker is a community-created cosmetic item for all classes. It is a tall, team-colored fedora with a black band.
Primary weapon
The Shortstop is a community-created primary weapon for the Scout. It is a four-barreled derringer-style peppergun fitted with pearl grips. Compared to the Scattergun, the Shortstop has two fewer shots loaded, fires 60% fewer pellets per shot, and does not possess the increased damage ramp-up of the Scout’s other primary weapons. However, it cuts the [...]
Cosmetic
Halloween Masks are cosmetic items. Similar in appearance to the Mildly Disturbing Halloween Mask, each mask is a brown paper bag depicting a crudely-drawn face of a class with orange devil horns. Any mask can be worn by any class.
Cosmetic
Halloween Masks are cosmetic items. Similar in appearance to the Mildly Disturbing Halloween Mask, each mask is a brown paper bag depicting a crudely-drawn face of a class with orange devil horns. Any mask can be worn by any class.
Cosmetic
The Alcoholic Automaton is a community-created cosmetic item for the Demoman. It turns the Demoman’s head into one similar to that of a Demoman Robot, complete with a singular glowing eye in the center.
Primary weapon
The Panic Attack is a community-created primary weapon for the Engineer, and a secondary weapon for the Soldier, Pyro, and Heavy. It is a pump-action shotgun with a drum magazine attached to the front and an external firing hammer.
Primary weapon
The Rocket Launcher is the default primary weapon for the Soldier. It is a stylized rocket-launching device with wooden grips, a large front sight, and a wide exhaust port.
Primary weapon
The Rocket Launcher is the default primary weapon for the Soldier. It is a stylized rocket-launching device with wooden grips, a large front sight, and a wide exhaust port.
Secondary weapon
The Reserve Shooter is a community-created secondary weapon for the Soldier and Pyro. It is a compact pump-action shotgun with wooden furniture, an olive-shaded metal frame, and a white U.S. army insignia on the right side of the receiver.
Secondary weapon
The Revolver is the default secondary weapon for the Spy. It is a stylized double-action, six-shot revolver with ivory grips and a swing-out cylinder. The Spy’s only ranged weapon, the Revolver serves as a reliable way to fend off enemies from a distance, and also often serves as a backup plan for failed backstab attempts [...]
Secondary weapon
The Revolver is the default secondary weapon for the Spy. It is a stylized double-action, six-shot revolver with ivory grips and a swing-out cylinder. The Spy’s only ranged weapon, the Revolver serves as a reliable way to fend off enemies from a distance, and also often serves as a backup plan for failed backstab attempts [...]
Secondary weapon
The Revolver is the default secondary weapon for the Spy. It is a stylized double-action, six-shot revolver with ivory grips and a swing-out cylinder. The Spy’s only ranged weapon, the Revolver serves as a reliable way to fend off enemies from a distance, and also often serves as a backup plan for failed backstab attempts [...]