Secondary weapon
The Revolver is the default secondary weapon for the Spy. It is a stylized double-action, six-shot revolver with ivory grips and a swing-out cylinder. The Spy’s only ranged weapon, the Revolver serves as a reliable way to fend off enemies from a distance, and also often serves as a backup plan for failed backstab attempts [...]
Secondary weapon
The Revolver is the default secondary weapon for the Spy. It is a stylized double-action, six-shot revolver with ivory grips and a swing-out cylinder. The Spy’s only ranged weapon, the Revolver serves as a reliable way to fend off enemies from a distance, and also often serves as a backup plan for failed backstab attempts [...]
Primary weapon
The Loose Cannon is a community-created primary weapon for the Demoman. It resembles a pirate-style cannon with a stock and a sight near the front of the barrel.
Cosmetic
The Virtual Viewfinder is a community-created cosmetic item for all classes. It is a team-colored virtual reality headset that is strapped to the class’ head, which has a Team Fortress 2 game cartridge inserted into the back. The headset has several glowing parts: the yellow visor, ear covers, and the screen on its inside. When [...]
Craft Item
Robot Parts are crafting ingredients used in Specialized or Professional Killstreak Kit Fabricators to create a Specialized or Professional Killstreak Kit.
Cosmetic
The Team Captain is a community-created cosmetic item for the Soldier, Heavy and Medic. It is a military peaked cap with a winged insignia at the front. Its appearance differs slightly based on which class is equipping it: The Soldier’s version is brightly team-colored, with a gold insignia and a longer visor; the Medic’s version [...]
Cosmetic
The Danger is a community-created cosmetic item for the Engineer. It is a pork pie hat with black sunglasses and an orange moustache.
Cosmetic
The Antlers are a cosmetic item for all classes. It is a brown headband with a pair of reindeer antlers. This item has two styles, named “Hat” and “No Hat”. The “Hat” style retains the default headgear, while “No Hat” style hides the default headgear. The styles share the same appearance for classes that do [...]
Primary weapon
The Flamethrower is the default primary weapon for the Pyro. It is a long metal pole, connected by a hose to a propane tank. The tank is attached to the pole via fastening bands. A continually lit pilot light can be seen at the nozzle. The trigger is made out of a team-colored gas pump [...]
The Paint Can is a tool that allows players to change the coloring of most cosmetic items. Paint Cans are available in 29 different colors, and can either be purchased from the Mann Co. Store, found via the item drop system, obtained by opening certain Mann Co. Supply Crates, using a Mann Co. Painting Set, [...]
Primary weapon
The Air Strike is a community-created primary weapon for the Soldier. It is a green atom bomb-shaped rocket launcher with a white checkered pattern near the front and tannish wooden handles. It fires a green and white missile with fins on the front and back of the projectile.
Primary weapon
The Air Strike is a community-created primary weapon for the Soldier. It is a green atom bomb-shaped rocket launcher with a white checkered pattern near the front and tannish wooden handles. It fires a green and white missile with fins on the front and back of the projectile.